#BGImage { Texture = maps\MAPNAME_loading; //----------------------^^^^^^^ Position = 30, 30; Size = 580, 420; } #ImageBorder { Position = 30, 141; Size = 579, 178; Color = 96, 96, 96, 255; } #ProgressBar { Position = 30, 319; Size = 579, 5; Color = 96, 96, 96, 128; } #LoadTitle { Position = 30, 328; Size = 580, 12; TextSize = 0.9, 0.9; Color = 112, 112, 112, 192; } #LoadSubTitle { TextSize = 0.6, 0.6; Color = 96, 96, 96, 128; }