Chaser World Studio 2000 on Modern Windows

On most modern PCs the World Studio 2000 editor crashes the moment you start it, or opens and disappears instantly. This guide fixes that in about five minutes. No files are modified — you only add a few.


WHAT YOU NEED:
  • Chaser installed (works with retail\steam version of chaser)
  • The World Studio 2000 editor — both installers, base and update (links below)
  • dgVoodoo2 (download link in step 2 below)

INSTALL THE EDITOR:

Download both files and run them in this order:

File
Chaser_World_Studio_2000.exethe editor and its data — install this first
Chaser_World_Studio_2000_Update.exethe 1.1 update — install this second

You need both. The update is a patch: it upgrades the editor itself and adds additional assets.

When either installer asks where to install, point it at your Chaser folder — the one containing Chaser.exe. The suggested default is often wrong, especially for the Steam version. Use the same folder for both installers.

When you're done, WorldStudio2000.exe sits next to Chaser.exe.


SET UP DGVOODOO2:

1. Open your Chaser folder
This is the folder containing Chaser.exe and WorldStudio2000.exe. On Steam: right-click Chaser → Manage → Browse local files. It's usually:
C:\Program Files (x86)\Steam\steamapps\common\Chaser
2. Download dgVoodoo2
Go to the releases page: https://github.com/dege-diosg/dgVoodoo2/releases

Open the newest release and download the main archive under Assets — named like dgVoodoo2_87_5.zip (version 2.87.5 at the time of writing). Any 2.8x version works.

3. Unblock and extract it
Right-click the downloaded .zip → Properties → tick Unblock → OK, then extract it anywhere.

4. Copy these files into the Chaser folder

From the archiveRequired?
MS\x86\DDraw.dllyes
MS\x86\D3DImm.dllyes
dgVoodoo.conf (archive root)yes
dgVoodooCpl.exe (archive root)optional — settings UI

Take the DLLs from MS\x86 — the 32-bit ones. The x64 and arm64 folders will not work. Ignore the 3Dfx folder entirely.

Do not copy D3D8.dll or D3D9.dll into this folder. Chaser itself uses Direct3D 8, and those files would wrap the game too. DDraw.dll is safe, because the game doesn't use DirectDraw — only the editor does.

5. Edit dgVoodoo.conf
Open dgVoodoo.conf (the copy now in your Chaser folder) in Notepad. Find the line under the [DirectXExt] section and change it to true:
MSD3DDeviceNames                    = true
This step is not optional. The editor only accepts graphics devices named exactly "Direct3D HAL" or "Direct3D T&L HAL". dgVoodoo2 normally calls its devices "dgVoodoo HAL" and "dgVoodoo TnL HAL", and when the editor doesn't find a name it recognises it closes immediately without any error message. This setting restores the original names.

While you're in there, you can also turn off dgVoodoo2's corner logo, under [DirectX]:
dgVoodooWatermark                   = false
Save the file.

6. Start the editor
Run WorldStudio2000.exe. It should open with all four viewports working, and you can maximize it on any monitor.


TROUBLESHOOTING:

The editor opens and closes instantly, with no error.
It found no graphics device it recognises. Check that MSD3DDeviceNames = true is set in the dgVoodoo.conf that sits in the Chaser folder, and that DDraw.dll and D3DImm.dll are in that same folder.

It still crashes right away.
The wrapper isn't being loaded. Make sure the DLLs came from MS\x86 (not x64), that they're beside WorldStudio2000.exe, and that you unblocked the .zip before extracting. You can confirm it's the old problem in Event Viewer: the crash names WorldStudio2000.exe with exception 0xc0000005 at offset 0x32b3f.

It opens, but the right-hand viewports stay blank white.
You're running without the wrapper in place. Recheck steps 4 and 5.

Changes in the settings UI do nothing.
dgVoodooCpl.exe edits whichever dgVoodoo.conf is next to it — run the copy inside your Chaser folder, not the one in your Downloads folder.


NOTES:
  • This changes nothing about the game itself. Chaser keeps using its own Direct3D 8 and is unaffected.
  • To undo everything, delete DDraw.dll, D3DImm.dll, dgVoodoo.conf and dgVoodooCpl.exe from the Chaser folder.
  • You don't need to change any Windows compatibility or DPI settings.
  • Tested with the World Studio 2000 release (editor version 1.0.0.1) and dgVoodoo2 2.87.5 on Windows 11 at 5120x1440 with 125% scaling.

WHY IT BREAKS:

World Studio 2000 is from 2003 and uses Direct3D 7. It makes its 3D drawing surface as large as your desktop, but current graphics drivers refuse to create a Direct3D 7 device on any surface wider or taller than 2048 pixels. The editor never checks whether that worked, so it uses a device that doesn't exist and crashes.

Any desktop wider than 2048 pixels triggers it — that's every 1440p and 4K monitor, and also 1080p if you use Windows display scaling. (At 125% scaling a 5120x1440 monitor looks like 4096x1152 to the editor.)

The fix is dgVoodoo2, a free wrapper that replaces DirectDraw/Direct3D 7 with a modern implementation that has no such limit.


Once the editor is running, see the WorldStudio Tutorial to build your first map.

-If you need any help please feel free to ask for it in our CBOX.